Lasse Peters

lasse-peters.net

Welcome


About Me

I am a postdoctoral researcher at the ICON Lab at UC Berkeley. My research revolves around data-efficient learning for multi-agent interaction. I ground my work in real-world applications, such as multi-agent manipulation and mobile robotics.

Prior to coming to Berkeley, I completed my PhD in the department of Cognitive Robotics (CoR) at Delft University of Technology working with Prof. Javier Alonso-Mora and Prof. Laura Ferranti. My dissertation, Game-Theoretic Motion Planning for Multi-Agent Interaction, developed game-theoretic methods for planning and inference in multi-agent systems. Before that, I worked as a full-time research scholar at the Photogrammetry & Robotics Lab at University of Bonn under the supervision of Prof. Cyrill Stachniss. There, I developed methods for solving inverse games in continuous state-action spaces.

I hold a M.Sc. in Mechatronics and a B.Sc. in Mechanical Engineering from TU Hamburg, Germany, in 2020 and 2017. During that time, I was a member of the university’s RoboCup SPL team and later a visiting student and research scholar at UC Berkeley where I worked with Prof. Claire J. Tomlin and Prof. Zachary N. Sunberg at the Hybrid Systems Laboratory.

Contact

For coordinating meetings, this calendar shows times when I will be busy.

Email: lasse.peters@mailbox.org
Matrix: @lassepe:matrix.org
GitHub: github.com/lassepe
PGP: 8A1F6554BF8772E9


News


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Selected Projects


Topics
Reset ADMM Bayesian inference behavior prediction C++ congestion cost inference differentiable programming diffusion drone racing dynamic games equilibrium game theory games GNEP humanoid robotics imitation learning inverse games Julia latent space learning manipulation model predictive game motion planning multi-agent multi-hypothesis multi-objective navigation optimization optimiztion ordered preference potential games preferences reachability reinforcement learning RoboCup SPL safety variational autoencoder vlm world model
Venues
AAMAS CDC dissertation EMAS ICRA IJRR ITSC NeuS preprint RA-L RSS WAFR
diffusion imitation learning multi-agent manipulation preprint
reinforcement learning multi-objective preferences NeuS
potential games navigation congestion RA-L
drone racing model predictive game learning differentiable programming RA-L
inverse games Bayesian inference behavior prediction differentiable programming preprint
games ordered preference optimization ITSC
safety world model reachability latent space manipulation reinforcement learning RSS
inverse games Bayesian inference variational autoencoder behavior prediction differentiable programming WAFR
GNEP multi-hypothesis RA-L
cost inference behavior prediction IJRR
optimiztion differentiable programming Julia
dynamic games learning differentiable programming RSS
cost inference behavior prediction RSS
behavior prediction dynamic games multi-agent cost inference AAMAS
humanoid robotics multi-agent RoboCup SPL